One of six patterns

Straight Talker

Say it plainly, move, fix it as you go.

Six patterns, named in plain words for how a person works. No pattern is better than another; each is one way good work gets done.

You move first and fix later, say what you think, and want the ask in the first line. In a week with a hard deadline, you're the reason it ships.

WHERE A PATTERN SITS

Straight TalkerConnectorPlannerRoom ReaderSteady HandMapmaker

Six spokes, one per pattern. The longer the spoke, the more you're like that pattern. The longest is yours.

A spoke with no length means those two pull opposite ways.

Straight Talker

Say it plainly, move, fix it as you go.

One letter per measure: the side of the middle, not how far.

  • QuickTempoDeliberate
  • HeadlineContextFull picture
  • Talk it outChannelWrite it down
  • Move, then loop inDecidingAlign, then move
  • StraightCandorGentle

Where a Straight Talker typically sits. Yours will be your own.

SHINE AND COST

Where you shine

  • Decisions get made. Nothing sits in your inbox.
  • People always know where you stand.
  • You cut through noise to the thing that matters.

What it can cost the people around you

  • Others hear the cut but not the reasoning, and fill the gap with worry.
  • Fast can read as dismissive to someone who needed the why.
  • People stop bringing you half-formed ideas because they expect a verdict.

WENDY'S REPORT

Wendy's report

You don't have a speed problem. You have a translation problem. The people around you are getting the decision without the thirty seconds of reasoning that would let them get behind it, so they experience your pace as pressure instead of momentum. Give them the sentence you skipped. You'll lose nothing and they'll stop bracing when your name comes up.

HOW TO WORK WITH ONE

How to work with a Straight Talker

  • Reply fast, even if it's just 'got it'. Don't read short as cold.
  • Lead with the ask. One line. Skip the preamble.
  • Trust them to run what's theirs. Ask to hear about it after, not to be asked first.

Ask them: What's the thing you'd most like to move on this week that's stuck waiting on someone?

THE OTHER FIVE

The other five

  • Connector

    Send it now, keep it warm, keep everything moving.

    Connector →

  • Planner

    Get the whole picture, agree the plan, then move.

    Planner →

  • Room Reader

    Read the room first, then choose the words.

    Room Reader →

  • Steady Hand

    Get it right, write it down, say it straight.

    Steady Hand →

  • Mapmaker

    Get everyone talking and draw the whole picture.

    Mapmaker →

IS THIS YOU?

Is this you?

Only your own answers can say. The report is free and takes about 9 minutes.

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