Sample report · Nora, founder of a 40-person company

Sample report · Nora, founder of a 40-person company
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A made-up person, built to show every part of a report. Her company, her people and her month were written for this. Nothing here comes from a real person.

See the home version →

Your report · At work

Straight Talker

who tells

Say it plainly, move, fix it as you go.

You move first and fix later, say what you think, and want the ask in the first line. In a week with a hard deadline, you're the reason it ships.

What Wendy sees

You don't have a speed problem. You have a translation problem. The people around you are getting the decision without the thirty seconds of reasoning that would let them get behind it, so they experience your pace as pressure instead of momentum. Give them the sentence you skipped. You'll lose nothing and they'll stop bracing when your name comes up.

What people see is The Straight Talker. What you need is closer to The Room Reader, and that read sits close to another, so the gap shows up in two places. On Deciding you decide first and loop people in after, yet you need a heads-up before a decision is final. On Candor you say it Straight, yet you need a little care in how the hard thing is said. On Lead there's a shade under the Tell: who tells matters to you as much as what gets told. In your next hard conversation, ask for the care you'd want before the other person assumes you don't.

How to read these lines

Ten things. Each is a line between two ways of acting, and neither end is better. The marker is where you sit.

  • How you act
  • The shaded middle: you go either way

Tap a line to open its page

Strong Quick · 21 · likely 11–31

Strong Quick · 21 · likely 11–31

Strong Headline · 29 · likely 19–39

Strong Headline · 29 · likely 19–39

Flexes · 46 · likely 36–56

Flexes · 46 · likely 36–56

Strong Move, then loop in · 25 · likely 15–35

Strong Move, then loop in · 25 · likely 15–35

Strong Straight · 29 · likely 19–39

Strong Straight · 29 · likely 19–39

The six patterns, and how close you are to each

Straight TalkerConnectorPlannerRoom ReaderSteady HandMapmaker

A strong lean this way.

Six spokes, one per pattern. The longer the spoke, the more you're like that pattern. The longest is yours.

Tap a pattern to see how close you are to it.

Straight Talker

Say it plainly, move, fix it as you go.

Very alike. You lean the way this pattern does on all five.

Where you shine

  • Decisions get made. Nothing sits in your inbox.
  • People always know where you stand.
  • You cut through noise to the thing that matters.

What it can cost the people around you

  • Others hear the cut but not the reasoning, and fill the gap with worry.
  • Fast can read as dismissive to someone who needed the why.
  • People stop bringing you half-formed ideas because they expect a verdict.

One thing to try this week · for a need people can't see

Open with what's working before what isn't, and say the hard thing once, not three ways. People who take care with tone hear the tone before the content.

Six patterns, named in plain words for how a person works. No pattern is better than another; each is one way good work gets done.

About you

How to read this

Wendy looks at ten ways people differ, like Tempo (how fast a person answers and decides) and Candor (how plainly the hard thing gets said). Each is a line with two ends, and neither end is better. For each one the report shows three things. How you act is what people see from you on a normal week. What you need is what you'd want from the people around you, and it's often not what you show them. What a hard week does is what shows up when you go without that for long enough. Nobody ever sees your answers, only this report.

What gives you energy is separate: it asks what you'd enjoy, not what you're good at.

  • Measure: one of the ten things this report looks at, like Tempo or Candor. Each is a line with two ends, and neither end is better.
  • Line: each measure is drawn as a line with a marker on it. The marker is where you sit; the shaded band around it is how sure Wendy is of that.
  • Group: the page a team gets once two people have joined. It shows where each of them sits on each measure, by name, never anyone's answers.
  • Flexes: a marker near the middle of the line. You go either way depending on the day, and the report says so instead of picking a side.
  • Shade: the short phrase after your pattern name. It comes from the second-half measure that colors your pattern most.

"First read", "firm" and "very firm" say how sure Wendy is of each number. Every number comes with the range it likely sits in.

What you need from other people

How you act is closest to the Straight Talker. What you need from people is closest to the Room Reader, or close to the Connector.

TempoChannelDecidingCandorHow you actQQuickTTalk it outMMove, then loop inSStraightWhat you needQQuickWWrite it downAAlign, then moveGGentle

2 needs people can't see from the outside.

Four letters, one for each of four lines below: the first letter of the side of the middle your marker sits on. A letter says which side, not how far; the line says how far.

How you act sits near Straight Talker; what you need sits near Room Reader. Channel isn't on the map; all five have a line of their own.

Tap a name or a mark to read it.

The ten lines, both readings on each

  • How you act
  • What you need
  • dashed: a first read

You act: Strong Quick · 21 · likely 11–31

You need: Leans Quick · 30 · likely 20–40

You act: Strong Quick · 21 · likely 11–31

You need: Leans Quick · 30 · likely 20–40

You act: Strong Headline · 29 · likely 19–39

You need: Leans Headline · 37 · likely 27–47

You act: Strong Headline · 29 · likely 19–39

You need: Leans Headline · 37 · likely 27–47

You act: Flexes · 46 · likely 36–56

You need: Flexes · 50 · likely 40–60

You act: Flexes · 46 · likely 36–56

You need: Flexes · 50 · likely 40–60

You act: Strong Move, then loop in · 25 · likely 15–35

You need: Leans Align, then move · 67 · likely 57–77

You act: Strong Move, then loop in · 25 · likely 15–35

You need: Leans Align, then move · 67 · likely 57–77

You act: Strong Straight · 29 · likely 19–39

You need: Strong Gentle · 77 · likely 67–87

You act: Strong Straight · 29 · likely 19–39

You need: Strong Gentle · 77 · likely 67–87

You act: Flexes · 46 · likely 36–56

You need: Flexes · 55 · likely 44–66 · first read

You act: Flexes · 46 · likely 36–56

You need: Flexes · 55 · likely 44–66 · first read

You act: Leans Improvise · 38 · likely 28–48

You need: Leans Improvise · 40 · likely 29–51 · first read

You act: Leans Improvise · 38 · likely 28–48

You need: Leans Improvise · 40 · likely 29–51 · first read

You act: Leans Many things · 63 · likely 53–73

You need: Flexes · 55 · likely 44–66 · first read

You act: Leans Many things · 63 · likely 53–73

You need: Flexes · 55 · likely 44–66 · first read

You act: Leans Matter-of-fact · 38 · likely 28–48

You need: Flexes · 55 · likely 44–66 · first read

You act: Leans Matter-of-fact · 38 · likely 28–48

You need: Flexes · 55 · likely 44–66 · first read

You act: Strong Tell · 79 · likely 69–89

You need: Leans Tell · 60 · likely 49–71 · first read

You act: Strong Tell · 79 · likely 69–89

You need: Leans Tell · 60 · likely 49–71 · first read

The places people misread you

On Deciding you tend to decide first and tell people after, but what you need from other people is a heads-up before a decision is final.

On Candor you tend to say the hard thing plainly, to the person, but what you need from other people is a little care in how the hard thing is said.

On Deciding, people see Move, then loop in and run you the same way, deciding and telling you after. What would land better is a heads-up before a decision is final, when it touches your lane. On Candor, people see Straight and hand it back blunt, often in writing. What would land better is a little care in how the hard thing is said, to your face.

Tempo

Strong Quick · needs Leans Quick

How fast a person answers and decides.

How you act

Strong Quick · 21 · likely 11–31

Strong Quick · 21 · likely 11–31

On a normal week you run Strong Quick, about 20 on Tempo. When you run Quick, things move; nothing waits on you. A thread that lands at nine has your answer by ten. On a Quick day, speed can land as pressure on someone who needed a day.

What you need

Leans Quick · 30 · likely 20–40

Leans Quick · 30 · likely 20–40

How you act here is what you need. The people who match you on this are already getting it right.

On a Quick week, a same-day reply keeps your side of the thread moving. What you need is quick replies, even a 'seen it', so nothing sits unanswered on your end. The people around you can send two words now and the full answer tomorrow.

One thing to try this week

Put a 'when' on every ask. 'No rush, Friday is fine' is four words, and it lets the other person plan their day.

More on Tempo

Where it shines

  • Things move; nothing waits on you.
  • You'd rather fix a wrong call than sit on a right one.

What it costs

  • Speed can land as pressure on someone who needed a day.
  • The first answer sometimes has to be unpicked.

When you don't get what you need

When quick replies dry up for a while, you tend to fire off decisions and unpick them later. You tend to chase, then chase again, on a thread that went quiet overnight. On a Quick week like that, watch for pushing when the other person needed a day, and on the other end, letting a small ask wait a week.

Watch for

Pushing when the other person needed a day on one side, letting a small ask wait a week on the other.

A question to ask someone you work with

What's the thing you'd most like to move on this week that's stuck waiting on someone?

Context

Strong Headline · needs Leans Headline

How much background a person wants with an ask.

How you act

Strong Headline · 29 · likely 19–39

Strong Headline · 29 · likely 19–39

On a normal week you run Strong Headline, about 30 on Context. When you run Headline, the ask is always clear. A note from you is one line and a question, sent before the meeting starts. On a Headline day, a one-liner can land as a puzzle for someone who wanted the why.

What you need

Leans Headline · 37 · likely 27–47

Leans Headline · 37 · likely 27–47

How you act here is what you need. The people who match you on this are already getting it right.

On a Headline week, the note that lands well with you starts with the question. What you need is the ask in the first line, with the background underneath for anyone who wants it. When someone forwards you a long thread, they can add one line that says what they want from you.

One thing to try this week

Add one sentence of why above the ask. Not a paragraph. One sentence: 'The client wants the order Thursday, so I need the count by Wednesday.'

More on Context

Where it shines

  • The ask is always clear.
  • Nobody has to hunt for the point.

What it costs

  • A one-liner can land as a puzzle.
  • The why gets skipped, and people fill it in with worry.

When you don't get what you need

When the ask in the first line goes missing for a while, this shows in smaller ways with you. You skim and miss the point in a long thread. You answer the question that wasn't asked. On a Headline week like that, watch for sending a one-liner that lands as a puzzle.

Watch for

Sending a one-liner that lands as a puzzle on one side, burying the ask under the story on the other.

A question to ask someone you work with

If you could get one line from me before you start on something, what would it say?

Channel

Flexes · needs Flexes

Talking it through or putting it in writing.

How you act

Flexes · 46 · likely 36–56

Flexes · 46 · likely 36–56

On Channel you flex, about 45, between Talk it out and Write it down. Which side shows depends on the week and the thread. On a Talk it out day, a call unblocks a thread that's run long. On a Write it down day, there's a record people can rely on later. The cost sits on both sides: decisions made out loud drift, and a thread can run on when a call would have ended it.

What you need

Flexes · 50 · likely 40–60

Flexes · 50 · likely 40–60

What you need here sits near the middle. Say which way the week is leaning and people will meet you there.

On a week that runs on calls, you still want decisions and owners written down before the thread goes quiet. On a week that runs in writing, a ten-minute call can end a thread you'd otherwise keep typing. The people around you can ask which one this week needs, and send the three-line note after a call.

More on Channel

Where it shines

On a Talk it out week

  • Ideas arrive mid-sentence; a call unblocks a thread.

On a Write it down week

  • There's a record people can rely on later.

What it costs

On a Talk it out week

  • Decisions made out loud drift.

On a Write it down week

  • A thread can run on when a call would have ended it.

Watch for

Leaving a decision unwritten on one side, sending a page when a call would do on the other.

Deciding

Strong Move, then loop in · needs Leans Align, then move

Deciding first or checking first.

How you act

Strong Move, then loop in · 25 · likely 15–35

Strong Move, then loop in · 25 · likely 15–35

On a normal week you run Strong Move, then loop in, about 25 on Deciding. When something sits in your lane, things that are yours get done. You make the call on Tuesday and tell people on Wednesday. On a Move, then loop in day, someone finds out after it landed, and the sting is about the order, not the call.

What you need

Leans Align, then move · 67 · likely 57–77

Leans Align, then move · 67 · likely 57–77

Here's the part people miss. You tend to decide first and tell people after, so people treat you that way. What you actually need from them is a heads-up before a decision is final. Nobody can see that from the outside, which is why it goes unmet.

On a good week that means a heads-up before a decision is final, and it helps to say so once.

One thing to try this week

Before you act, name the two people it touches and send them a heads-up first. Not for permission. So they hear it from you, not from the result.

More on Deciding

Where it shines

  • Things that are yours get done.
  • You don't wait for a consensus that isn't coming.

What it costs

  • Someone finds out after it landed.
  • A question can feel like a challenge.

When you don't get what you need

When a heads-up before a decision is final stops coming for a while, you tend to wait for a consensus that isn't coming. You tend to reopen a decision that already landed, a week after the room moved on. On an Align, then move week like that, watch for holding a call the team needed on Friday.

Watch for

Moving on something in someone else's lane on one side, holding a call the team needed on Friday on the other.

A question to ask someone you work with

Is there anything in your lane you're waiting on me for that you'd rather just run with?

Candor

Strong Straight · needs Strong Gentle

How plainly the hard thing gets said.

How you act

Strong Straight · 29 · likely 19–39

Strong Straight · 29 · likely 19–39

On a normal week you run Strong Straight, about 30 on Candor. When you run Straight, people always know where they stand. If a draft isn't working, you say so to the person that afternoon. On a Straight day, it can land harder than you meant, and people stop bringing you half-formed ideas.

What you need

Strong Gentle · 77 · likely 67–87

Strong Gentle · 77 · likely 67–87

Here's the part people miss. You tend to say the hard thing plainly, to the person, so people treat you that way. What you actually need from them is a little care in how the hard thing is said. Nobody can see that from the outside, which is why it goes unmet.

On a good week that means a little care in how the hard thing is said, and it helps to say so once.

One thing to try this week

Open with what's working before what isn't, and say the hard thing once, not three ways. People who take care with tone hear the tone before the content.

More on Candor

Where it shines

  • People always know where they stand.
  • The hard thing gets said, once, to the person.

What it costs

  • It can land harder than you meant.
  • People stop bringing you half-formed ideas.

When you don't get what you need

When a little care in how the hard thing is said goes missing for a while, you tend to say it to everyone but the person. You tend to go quiet and let it build until the thing is bigger than the conversation. On a Gentle week like that, watch for holding it until it's too big to say.

Watch for

Bluntness that lands harder than you meant on one side, holding it until it's too big to say on the other.

A question to ask someone you work with

What would you tell me if you knew it would land well?

Added in the advanced report · about 13 minutes

Recharge

Flexes · needs Flexes

Where a person gets their energy back.

How you act

Flexes · 46 · likely 36–56

Flexes · 46 · likely 36–56

On Recharge you flex, about 45, between Solo and Together. Which side shows depends on the week. On a Solo stretch, you do your best thinking without an audience, and quiet can be taken as a mood. On a Together stretch, what shows is the side that warms a room and brings people in, and can crowd a Solo person without noticing.

What you need

Flexes · 55 · likely 44–66 · first read

Flexes · 55 · likely 44–66 · first read

First read: what you need here sits near the middle. The second half asks two more questions.

More on Recharge

Where it shines

On a Solo week

  • Depth. You do your best thinking without an audience.

On a Together week

  • Warms a room and brings people in.

What it costs

On a Solo week

  • Reads as distant; people stop dropping by, so the news stops reaching you.

On a Together week

  • Needs the room to think; quiet days drain you.

Watch for

Going quiet so long it reads as distance on one side, needing the room so much you miss the quiet person in it on the other.

Method

Leans Improvise · needs Leans Improvise

Wanting the steps or just the goal.

How you act

Leans Improvise · 38 · likely 28–48

Leans Improvise · 38 · likely 28–48

On a normal week you lean Improvise, about 40 on Method. When the plan breaks on a Wednesday, that's the side that adapts fast; thrives when the plan breaks. You start before the steps are written. On an Improvise week, others can't see the plan, so they can't help with it.

What you need

Leans Improvise · 40 · likely 29–51 · first read

Leans Improvise · 40 · likely 29–51 · first read

First read: you probably want the goal and room to find the way there.

One thing to try this week

Write the three steps down before you start, even if you skip one later. People who want the steps can't follow a plan that lives in your head.

More on Method

Where it shines

  • Adapts fast; thrives when the plan breaks.
  • Needs almost no setup to start.

What it costs

  • Follow-through can slip.
  • Others can't see the plan, so they can't help with it.

Watch for

Leaving people without a plan they can follow on one side, treating a change of plan as a failure on the other.

A question to ask someone you work with

What's the one thing this week that would go better without a plan?

Focus

Leans Many things · needs Flexes

One thing at a time or several at once.

How you act

Leans Many things · 63 · likely 53–73

Leans Many things · 63 · likely 53–73

On a normal week you lean Many things, about 65 on Focus. With three threads open, that's the side that keeps many things moving. A new ask at eleven gets picked up without the day falling over. On a Many things day, the person mid-task with you feels dropped when the next thing pulls you off.

What you need

Flexes · 55 · likely 44–66 · first read

Flexes · 55 · likely 44–66 · first read

First read: what you need here sits near the middle. The second half asks two more questions.

One thing to try this week

Before you interrupt, ask 'good time?' and take no for an answer. Someone who does one thing at a time needs twenty minutes to get going again.

More on Focus

Where it shines

  • Responsive; handles the unexpected.
  • Keeps many things moving.

What it costs

  • Things get started and not finished.
  • The person mid-task with you feels dropped.

Watch for

Missing the change everyone else saw coming on one side, leaving a trail of half-done things on the other.

A question to ask someone you work with

What are you juggling right now that nobody knows about?

Feeling

Leans Matter-of-fact · needs Flexes

Facts first or feelings first.

How you act

Leans Matter-of-fact · 38 · likely 28–48

Leans Matter-of-fact · 38 · likely 28–48

On a normal week you lean Matter-of-fact, about 40 on Feeling. When something breaks, that's the side that's steady in a crisis; goes to the fix. When a colleague brings a problem, you hear what happened and what's next. On a Matter-of-fact day, you can miss how something landed, and the person leaves feeling unheard.

What you need

Flexes · 55 · likely 44–66 · first read

Flexes · 55 · likely 44–66 · first read

First read: what you need here sits near the middle. The second half asks two more questions.

One thing to try this week

Before the fix, one sentence that shows you saw the day they had. Then the fix. Same fix, better landing.

More on Feeling

Where it shines

  • Steady in a crisis; goes to the fix.
  • Easy to be practical with.

What it costs

  • Can miss how something landed.
  • People may feel unheard.

Watch for

Fixing when they needed to be heard on one side, hearing a fact as a verdict on the other.

A question to ask someone you work with

Is there a problem this week you'd rather just have solved?

Lead

Strong Tell · needs Leans Tell

Asking or telling.

How you act

Strong Tell · 79 · likely 69–89

Strong Tell · 79 · likely 69–89

On a normal week you run Strong Tell, about 80 on Lead. When the room needs a direction, you give it: clear direction; decisions don't drift. You say what should happen before anyone asks. On a Tell day, disagreement goes quiet, and the question you needed never reaches the table.

What you need

Leans Tell · 60 · likely 49–71 · first read

Leans Tell · 60 · likely 49–71 · first read

First read: you probably want a clear line on who decides, and room to push back.

One thing to try this week

Ask one real question before you say what should happen. It takes ten seconds, and people hear you better after it.

More on Lead

Where it shines

  • Clear direction; decisions don't drift.
  • People know where they stand.

What it costs

  • Can crowd out other voices.
  • Disagreement goes quiet.

When you don't get what you need

Under pressure you may go either way here: give way and resent it or talk over the question. Watch which one shows up.

Watch for

Swallowing the view the room needed on one side, winning the argument and losing the person on the other.

A question to ask someone you work with

Where did you steer this week when the room needed to find its own way?

What a hard week does

  • Tempo · when this goes unmet, you tend to fire off decisions and unpick them later.
  • Context · in smaller ways: skim and miss the point.
  • Deciding · when this goes unmet, you tend to wait for a consensus that isn't coming.
  • Candor · when this goes unmet, you tend to say it to everyone but the person.
  • Lead · could go either way: give way and resent it, or talk over the question.

Every line here is conditional. It's what happens when the need goes unmet for a while, not who you are.

What gives you energy

This asks what you'd enjoy, not what you're good at. The two are different, and both can change.

Less interestMore interest
  • Persuading

    Pitching, negotiating, winning people over

  • Ideas

    Finding out how things work

  • Making

    Hands-on: fixing, building, taking things apart

  • Words

    Writing, editing, reading closely

  • Helping

    Teaching, supporting, listening

  • Creating

    Design, visual craft, making it look right

  • Performing

    Music, performance, being up in front

  • Numbers

    Budgets, models, tracking

  • Outdoors

    Physical, outside, in the weather

  • Organizing

    Systems, records, getting things in order

  • Persuading

    Pitching, negotiating, winning people over

  • Ideas

    Finding out how things work

  • Making

    Hands-on: fixing, building, taking things apart

  • Words

    Writing, editing, reading closely

  • Helping

    Teaching, supporting, listening

  • Creating

    Design, visual craft, making it look right

  • Performing

    Music, performance, being up in front

  • Numbers

    Budgets, models, tracking

  • Outdoors

    Physical, outside, in the weather

  • Organizing

    Systems, records, getting things in order

  • Energizers: Persuading · Ideas · Making
  • Drains: Organizing · Numbers

These are distances from your own average across the ten, not scores out of anything. At most three are named above it and two below, and a domain has to sit ten points clear to be named at all.

Persuading gives you energy: a pitch, a negotiation, winning someone over. Ideas and Making sit next to it, finding out how something works and getting your hands on it. Organizing and Numbers drain you, so a week of records and budgets costs more than it shows. This week, put one pitch or one build at the top of your list and hand the tracking to whoever wants it.

Talk to me like this

If you're working with me, three things that help:

  • Tempo: Reply fast, even if it's just 'got it'. Don't read short as cold.
  • Lead: Expect a clear view. Push back plainly; they'd rather that than silence.
  • Deciding: Trust them to run what's theirs. Ask to hear about it after, not to be asked first.
For the people around you

How to work with me

Nora's card, in her words

What I need
  • A quick acknowledgement, even if the answer takes a day.
  • The ask in the first line.
  • Trust to make calls in my lane.
  • Feedback straight, to my face.
  • The goal and the deadline; let me find the route.
  • New things to pick up, and room to switch.
  • The facts first; skip how we feel about it.
  • A clear line on who decides, and room to say what I think.
What to expect from me
  • Fast replies. Often short. Not a sign of anything.
  • Short messages. If you need the why, ask and I'll give it gladly.
  • I'll decide and keep you posted. Tell me if you want to be looped in first.
  • I'll tell you plainly. It's respect, not a judgment.
  • I'll start before the plan is finished. Ask if you want the steps.
  • I'll have several things going. Bring me back to the point without ceremony.
  • I'll go to the fix. It's not coldness.
  • I'll say where I stand. Push back plainly.
I'm at my best when
  • Give me something with momentum and let me run.
  • Keep it short. I'll ask if I need more.

Your card is the only thing another person can ever see, and only if you share it.

How to coach me

  • They tend to decide first and tell people after; give them a heads-up before a decision is final. It won't look like they need it.
  • They tend to say the hard thing plainly, to the person; give them a little care in how the hard thing is said. It won't look like they need it.
  • They tend to answer fast and decide fast; give them quick replies, even a 'seen it'.
  • They tend to keep it short, the ask and not much else; give them the ask in the first line.
  • They go either way on Channel; ask which way the week is leaning.
  • They go either way on Recharge.
  • They tend to start from the goal and work out the steps along the way. Give them the goal and the deadline; let them pick the route.
  • They tend to keep several things going at once. Expect them to change subject mid-conversation. Bring it back to the point, lightly.
  • They tend to go straight to the facts and the fix. Skip 'how are you feeling about it.' Ask what they need.
  • They tend to say plainly what needs to happen. Expect a clear view. Push back plainly; they'd rather that than silence.

Written for whoever they choose to show it to. It's a coaching note, not an evaluation.

The details

The numbers

Swipe sideways for every column.

MeasureYou actRangeYou needRangeGapHard weekLetters
Tempo21 · Strong Quick · firm11–3130 · Leans Quick · firm20–409 · alignedQuick · confirmedQ / Q
Context29 · Strong Headline · firm19–3937 · Leans Headline · firm27–478 · alignedHeadline · sameH / H
Channel46 · Flexes · firm36–5650 · Flexes · firm40–604 · flatsameT / W
Deciding25 · Strong Move, then loop in · firm15–3567 · Leans Align, then move · firm57–7742 · hiddenAlign, then move · confirmedM / A
Candor29 · Strong Straight · firm19–3977 · Strong Gentle · firm67–8748 · hiddenGentle · confirmedS / G
Recharge46 · Flexes · firm36–5655 · Flexes · first read44–669 · flatsameO / R
Method38 · Leans Improvise · firm28–4840 · Leans Improvise · first read29–512 · alignedImprovise · confirmedI / I
Focus63 · Leans Many things · firm53–7355 · Flexes · first read44–66−8 · alignedMany things · confirmedY / Y
Feeling38 · Leans Matter-of-fact · firm28–4855 · Flexes · first read44–6617 · alignedMatter-of-fact · confirmedC / E
Lead79 · Strong Tell · firm69–8960 · Leans Tell · first read49–71−19 · alignedTell · contradictedL / L

Firm and very firm say how sure Wendy is of the number; first read means the second half hasn't checked it yet.

Each number is that domain's distance from your own average across the ten, on the 0–100 domain scale. Plus is above your average; minus is below.
DomainDistance from your average
Making16
Organizing−34
Numbers−21
Words4
Ideas29
Persuading41
Helping4
Creating−9
Outdoors−21
Performing−9

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